Cesca Chair

B32_chair

Cesca Chair Model B32, Designed by Marcel Breuer in 1928
Chromium-plated steel, wood, cane. Another innovation in tubular steel. The cantilever support and use of modern industrial-looking materials were revolutionary at the time. Its lightness and modernity were enhanced by the textural and color contrast of the polished steel tubing, warm wooden frames and translucent cane of the back and seat. Versions of this chair are still in production.

This model and render created in Maya and Mental ray.

Download a high resolution obj of the B32 Chair.

Eye Texture

Download a high-res image.

MR10 Chair

Designed in 1927 by Mies van der Rohe and Lilly Reich
Chromium-plated steel and leather
This chair was first exhibited at the 1927 Die Wohnung exhibition of modern living at the Weissenhof Settlement in Stuttgart Germany.

MR10, by Mies van der Rohe

MR10 Chair. Image crated in Maya and Mental Ray.

Download a high resolution obj of the HR10 chair.

Maya Gamma Node MEL Script

If you are working linear in Maya, you probably add gamma correct nodes between each texture and it’s material.

This MEL script will add a gamma correct node (set to gamma .45) between a selected texture and it’s selected target material, and it will attach the network to the material’s color attribute.

Before you run the script:
first select the material and the texture that you want to attach to it.

string $mySel[] = `ls -sl`;
string $myMaterial[] = `ls -mat $mySel`;
string $myTex[] = `ls -tex $mySel`;
string $myGamma = `shadingNode -asUtility gammaCorrect`;
setAttr ($myGamma + ".gammaX") 0.45;
setAttr ($myGamma + ".gammaY") 0.45;
setAttr ($myGamma + ".gammaZ") 0.45;
connectAttr -force ($myTex[0] + ".outColor") ($myGamma + ".value");
connectAttr -force ($myGamma + ".outValue") ($myMaterial[0] + ".color");