Here is a script that duplicates an object and then constrains it to another animated object. In this case a stack of low res, dynamically animated coins are replaced by textured coin model.
Created in cinema 4D. For dynamics check out this tutorial. For the stereo rig in C4d I read these instructions, but actually just placed two cameras a “little bit” apart, side by side.
To composite this render, a stereo pair of left and right camera image sequences, I used the “Set Channels” effect in After Effects. On the left camera renders, I removed green and blue, leaving a red image, on the right I removed the red, leaving cyan. The blend mode is “Add”. The result will give a 3D depth effect if viewed through red/cyan filtered 3D glasses.
3D anaglyph dynamics test from Maya. To composite this render, a stereo pair of left and right camera image sequences, I used the “Set Channels” effect in After Effects. On the left camera renders, I removed green and blue, leaving a red image, on the right I removed the red, leaving cyan. The blend mode is “Add”. The result will give a 3D depth effect if viewed through red/cyan filtered 3D glasses.